Difference between revisions of "Mattione Update 06012011"

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(π<sup>0</sup> Mass)
(ω Mass)
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== &omega; Mass ==
 
== &omega; Mass ==
* &omega:
+
* &omega;:
 
[[Image:Mattione_Update_06012011_InvMass_Omega.gif|thumb|left|600px|Code as of 06/01/2011]]
 
[[Image:Mattione_Update_06012011_InvMass_Omega.gif|thumb|left|600px|Code as of 06/01/2011]]
 
<br style="clear:both;"/>
 
<br style="clear:both;"/>

Revision as of 13:40, 1 June 2011

Overview

  • Generated and analyzed 10000 X(2000) -> b1π-; events following the instructions here.
    • Run using the latest build from this morning.
  • Decay chain:
 gamma p -> p X(2000)0
               |
               |-> b1(1235)+ π-
                    |
                    |-> ω π+
                          |
                          |-> ρ0 π0
                               |   |-> γ γ
                               |
                               |-> π+ π-

X(2000)0 Mass

  • X(2000)0: The combination of tracks yielding a mass closest to the X(2000)0.
  • 10000 generated events: ~63% reconstruction efficiency, was ~52% on the original b1pi wiki page.
  • However, very significant high-mass tail.
Code as of 06/01/2011


π0 Mass

  • π0: The combination of tracks yielding a mass closest to the π0.
  • Significantly worse resolution than originally.
Code as of 06/01/2011


Original version on b1pi wiki page


ρ0 Mass

  • ρ0:
Code as of 06/01/2011


ω Mass

  • ω:
Code as of 06/01/2011


b1 Mass

  • b1:
Code as of 06/01/2011


Track Multiplicity

# Generated events = 10000

# Events with 2+ photons = 9669
# Events with 2+ π+'s = 7749
# Events with 2+ π-'s = 8248
# Events with 2+ protons = 1040 (should only be 1 !!)
# Events with enough tracks for the X (2+ photons, 2+ π+'s, 2+ π-'s) = 6259
  • # Photons per Event
Mattione Update 06012011 NumPhotons.gif


  • # π+'s per Event
Mattione Update 06012011 NumPiPluses.gif


  • # π-'s per Event
Mattione Update 06012011 NumPiMinuses.gif


  • # Protons per Event
Mattione Update 06012011 NumProtons.gif


γ Reconstruction

  • γ's were reconstructed with p & E = 0 until a fix by David Lawrence this morning.
  • For each of the generated photons that were matched with reconstructed photons, Δp (generated - reconstructed) vs generated p:
Code as of 06/01/2011, Δp (generated - reconstructed) vs generated p